People play games. We turn what they do into training data for AI.

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Gaming divisionMelaka 1511 · Orbwalker · Hullpack Hero AI divisionDunia, gameplay to training data
Company profile

Artifisi Sdn Bhd

An AI company in Kuala Lumpur. We build Dunia, an SDK that turns gameplay into labelled training data for robots and physical AI, and we make our own games to run it in.

Vision

Machines that learn from the way people play.

Mission

Make games people want to play, and turn that play into data that machines can learn from.

Founded2023, full time since 2025
StatusMalaysia Digital, Sept 2026
FocusTraining data for physical AI
Based inKuala Lumpur, Malaysia
AI division

Dunia

Robots learn from examples: what the world looked like, what the agent did, and what happened next. That data is slow and expensive to collect with real robots. A game engine already knows all of it.

Dunia is an SDK that sits inside the engine and records state, inputs and outcomes at each decision while someone plays. Every step comes out labelled.

Product
SDK for game engines
Output
State, action, outcome, labelled
Status
MVP running in our demo game
For
Robotics and physical AI teams
How a pilot works
Dunia demo · the SDK MVP in our demo game
Pilot partners

We're looking for pilot partners on both sides

Dunia sits between the games people play and the teams that train on gameplay. We want to run the first pilots with both.

For AI and robotics teams

Need training data for a specific task?

Tell us the task and the format you train on. We build a game scenario for it, record real play with Dunia, and you test the labelled data in your own pipeline.

You getData shaped for your problem, and a say in what the SDK does next.

Apply as an AI team
For game studios

Have a game people already play?

We put Dunia inside it, record play as labelled data, and work with you on turning that data into a new source of revenue for the game.

You getEarly access to the SDK, and a say in how it fits your engine.

Apply as a game studio

What we askA real problem or a real game, and honest feedback.

Gaming division

Our games

Original IP, made by two people in KL. They are games first. They are also where Dunia gets to run before it goes into anyone else's game.

Melaka 1511
In development

Melaka 1511

Turn-based strategy in the Melaka Sultanate. Start weak after the fall of Temasek, use officers like Tun Perak and Hang Tuah, and unite the peninsula before the Portuguese arrive. Voxel art, PC first.

Orbwalker
Playable

Orbwalker

A fantasy match-3 roguelike for mobile, with free orb movement and build-driven runs. One person built it from an empty project in three months.

Hullpack Hero
Early development

Hullpack Hero

Eve Online meets Backpack Hero, set in our own solar system.

About

Built in Kuala Lumpur

Registered in Malaysia, with Malaysia Digital status since September 2026.

Founder

Raja Hafify

Hafify has spent twelve years building software, at startups and at AirAsia, and the last two of those on AI. Artifisi started in 2023 doing software and AI work for clients. In 2025 Hafify took it full time to build Dunia and the games it runs in.

Hafify built Orbwalker alone, from an empty project to a playable game, in three months.

  • Experience12 years in software
  • BeforeStartups and AirAsia
  • FocusAI for the last two years
  • BuiltDunia SDK MVP, Orbwalker
Contact

Talk to us

Pilot partners, our games, or anything else. We reply from hello@artifisi.com.